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portada Amnesia Remembered: Reverse Engineering a Digital Artifact
Type
Physical Book
Publisher
Language
English
Pages
210
Format
Paperback
ISBN13
9781836956600

Amnesia Remembered: Reverse Engineering a Digital Artifact

Aycock, John (Author) · Berghahn Books · Paperback

Amnesia Remembered: Reverse Engineering a Digital Artifact - Aycock, John

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Synopsis "Amnesia Remembered: Reverse Engineering a Digital Artifact"

Our modern culture is increasingly expressed in the form of digital artifacts, yet archaeology is in its infancy when it comes to researching and understanding them. The study and reverse engineering of digital artifacts is no longer the exclusive domain of computer scientists. Presented by way of analogy to the process of archaeological fieldwork familiar to readers, the 1986 Electronic Arts game Amnesia is used as a vehicle to explain the procedure and thought process required to reverse engineer a digital artifact. As a go-to reference to learn how to begin studying the digital, Amnesia is shown to be a multi-layered artifact with a complex backstory; through it, topics in data compression, copy protection, memory management, and programming languages are covered.

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The book is written in English.
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