They gave him a dead mech and told him it was a write-off. The dead mech had other plans.Corporal Jace Voss is not a pilot. He is a salvage technician with calloused hands and a rank that does not get him into the cockpit. So when the Army hands him Wreck-07, a six-and-a-half-meter GX-4 condemned to the scrap seam, and a contract that calls him a bonded operator, everyone, including Jace, assumes the paperwork is a mistake.Then the machine answers.It calls itself Mule. It levels up. It grows plated armor over a knee blown off in a firefight, unfolds a defensive shoulder that tracks incoming rounds by itself, and keeps a private ledger the Army has never seen. In a war against an alien Incursion that farms human Cores, a self-improving salvage mech is either the best weapon New Boston has or the most dangerous piece of unregistered property on the planet.Because the System has only one rule for a bonded Core: it belongs to whoever is willing to bleed to keep it.Hunted by Harbor Command, stalked by a signal that calls itself the Auditor, and chosen by a crew that trusts him more than he trusts himself, Jace has one choice left. Let the Army take the machine apart, or show them what a defect can do.SCRAPFRAME is a first-person military sci-fi mech LitRPG with hard damage numbers, salvage-punk improvisation, slow-burn leveling, and a machine that grows alongside the man. Perfect for fans of mech combat, GameLit progression, and stories about the people who keep the machines running.Other cities are still farming. Read more