你好! Shipping to Taiwan with premium packaging for just NT$300 

Ship to
Taiwan
0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional

Select your country

Americas

Europe

Rest of the world

Take advantage of this pre-sale
portada User Experience Research and Design. A Quick Start Guide
Type
Physical Book
Publisher
Year
2026
Language
English
Pages
240
Format
Hardcover
Dimensions
23.4x15.6 cm
ISBN13
9780198949473

User Experience Research and Design. A Quick Start Guide

Guiseppe A. Getto;Susan Flanagan;Philip B. Gallagher;Kylie M. Jacobsen;Jack T. Labriola;Amber Lancaster;Sheryl Ruszkiewicz (Author) · OUP Oxford · Hardcover

User Experience Research and Design. A Quick Start Guide - Guiseppe A. Getto;Susan Flanagan;Philip B. Gallagher;Kylie M. Jacobsen;Jack T. Labriola;Amber Lancaster;Sheryl Ruszkiewicz

New Book Imported to Taiwan
Delivery: 29 Dec - 12 Jan Shipping: 66 to 70 business days.
NT$ 6,214
NT$ 6,214

Synopsis "User Experience Research and Design. A Quick Start Guide"

User Experience Research and Design offers students and emerging professionals a practical, research-driven introduction to UX design. The authors advance a simple but powerful idea: technology should serve people.

User experience (UX) design is the practice of making websites, apps, and digital tools easier and more meaningful to use. UX is an emerging field experiencing explosive growth in the technology sector. This exciting new textbook introduces students to its central skill sets.

User Experience Research and Design: A Quick Start Guide offers students and emerging professionals a practical, research-driven introduction to UX design, explaining how to research user needs, organize information clearly, design effective interfaces, and test products.

Grounded in the principles of user-centered design, the authors walk readers through the full UX process. User Experience Research and Design is organized around the stages of the UX process, beginning with user research methods that help teams understand real people in real contexts. The authors go on to explore persona development, journey mapping, information architecture, content strategy, user flows, wireframing, and prototyping. The final chapter connects classroom learning to professional practice, outlining pathways into UX careers and portfolio development with hands-on practical examples.

The authors advance a simple but powerful idea: technology should serve people. Readers will learn how to gather evidence, think iteratively, and design with intention to create digital experiences that are usable, inclusive, and meaningful.

Customers reviews

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews