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portada Gamification
Type
Physical Book
Language
English
Pages
80
Format
Paperback
Dimensions
22.9 x 15.2 x 0.5 cm
ISBN13
9786209145988

Gamification

Santos, Bruno (Author) · Our Knowledge Publishing · Paperback

Gamification - Santos, Bruno

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Synopsis "Gamification"

Motivating students to learn in a TEIP (Priority Intervention Educational Territory) school is sometimes a problem aggravated by the characteristics of the surrounding social and physical environment, which is also reflected in the students' behavior. One possible way to make a difference is to propose activities that students enjoy, meeting their expectations, while always focusing on learning objectives. With gamification as a teaching and learning strategy, I wanted to motivate students by creating positive competitiveness, collaboration, and mutual support among everyone. With Scratch, I wanted to teach programming.

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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