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portada Iphone Game Development: Developing 2d & 3d Games in Objective-C (Animal Guide)
Type
Physical Book
Year
2009
Language
English
Pages
242
Format
Paperback
Weight
0.74
ISBN
9780596159856
ISBN13
9780596159856
Edition No.
1

Iphone Game Development: Developing 2d & 3d Games in Objective-C (Animal Guide)

Paul Zirkle; Joe Hogue (Author) · O'Reilly & Associates · Paperback

Iphone Game Development: Developing 2d & 3d Games in Objective-C (Animal Guide) - Paul Zirkle; Joe Hogue

New Book Imported to Taiwan
Delivery: 27 Oct - 04 Nov Shipping: 14 to 15 business days.
NT$ 1,127
Used BookGood Condition Imported to Taiwan
Delivery: 20 Oct - 02 Nov Shipping: 9 to 13 business days.
NT$ 849
NT$ 1,127

Synopsis "Iphone Game Development: Developing 2d & 3d Games in Objective-C (Animal Guide) "

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.Learn how to develop iPhone games that provide engaging user experiencesBecome familiar with Objective-C and the Xcode suite of toolsLearn what it takes to adapt the iPhone interface to gamesCreate a robust, scalable framework for a game appUnderstand the requirements for implementing 2D and 3D graphicsLearn how to add music and audio effects, as well as menus and controlsGet instructions for publishing your game to the App Store

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