Tracked shipping to Taiwan with premium packaging for just NT$300 

Ship to
Taiwan
0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional

Select your country

Americas

Europe

Rest of the world

portada METAL PROGRAMMING FOR REAL-TIME APPLICATION. Step-by-Step Techniques for Creating Scalable and Efficient Metal Applications
Type
Physical Book
Year
2026
Language
English
Pages
358
Format
Paperback
Dimensions
28.00 x 21.60 x 1.80 cm
ISBN13
9798197561831

METAL PROGRAMMING FOR REAL-TIME APPLICATION. Step-by-Step Techniques for Creating Scalable and Efficient Metal Applications

Waylon Brooks Charles (Author) · Independently published · Paperback

METAL PROGRAMMING FOR REAL-TIME APPLICATION. Step-by-Step Techniques for Creating Scalable and Efficient Metal Applications - Waylon brooks Charles

New Book Imported to Taiwan
Delivery: 20 Jul - 28 Jul Shipping: 5 to 6 business days.
NT$ 1,242
NT$ 1,242

Synopsis "METAL PROGRAMMING FOR REAL-TIME APPLICATION. Step-by-Step Techniques for Creating Scalable and Efficient Metal Applications"

The Complete Guide to Metal Programming
Step-by-Step Techniques for Creating Scalable and Efficient Metal Applications

Want to understand how high-performance graphics and GPU-powered applications are really built? Curious about how modern apps achieve smooth rendering, real-time effects, and incredible speed on Apple platforms?

This practical guide takes you step by step through Metal programming, helping you build scalable and efficient applications using modern GPU techniques. You'll learn how rendering pipelines work, how to manage resources effectively, write optimized shaders, create 2D and 3D graphics systems, and improve application performance with real-world strategies.

Inside, you'll explore:

GPU programming fundamentals with Metal

Rendering pipelines and shader development

2D and 3D graphics techniques

Memory and resource optimization

Compute shaders and image processing

Performance tuning and debugging

Scalable application and engine design

Whether you're an iOS developer, graphics programmer, or performance-focused engineer, this book provides the practical knowledge needed to build fast, efficient, and modern Metal applications.

Start building high-performance GPU-powered applications today.

Customers reviews

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews