你好! Shipping to Taiwan with premium packaging for just NT$300 

Ship to
Taiwan
0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional

Select your country

Americas

Europe

Rest of the world

portada Practical Simulations for Machine Learning: Using Synthetic Data for ai
Practical Simulations for Machine Learning: Using Synthetic Data for aiPractical Simulations for Machine Learning: Using Synthetic Data for ai
Type
Physical Book
Publisher
Year
2022
Language
English
Pages
331
Format
Paperback
Dimensions
23.3 x 17.8 x 2.3 cm
Weight
0.54 kg.
ISBN13
9781492089926
Edition No.
1

Practical Simulations for Machine Learning: Using Synthetic Data for ai

Tim Nugent (Author) · Paris Buttfield-Addison (Author) · Mars Buttfield-Addison (Author) · O'reilly Media · Paperback

Practical Simulations for Machine Learning: Using Synthetic Data for ai - Buttfield-Addison, Paris ; Buttfield-Addison, Mars ; Nugent, Tim

New Book Imported to Taiwan
Delivery: 17 Sep - 25 Sep Shipping: 13 to 14 business days.
NT$ 2,015
Used BookGood Condition Imported to Taiwan
Delivery: 11 Sep - 25 Sep Shipping: 9 to 14 business days.
NT$ 1,143
NT$ 2,015

Synopsis "Practical Simulations for Machine Learning: Using Synthetic Data for ai"

Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. Thatâ s just the beginning. With this practical book, youâ ll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits

Customers reviews

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews